Beam Blocks is a tile-based, turn-based, deterministic puzzle game. The object of the game is to, on each level, collect a fixed number of gems and escape the level through an exit hatch. [...]
How to play
Beam Blocks is still in development, so there is not much actual game content -- in fact, no "real" level has been designed yet. However, a few example levels are located at Data/Levels/Main/. You may play any of them by editing line 79 of levelHandling.py and replacing the name between quotes (but leave the 'Main/'!).
- Cursor keys move your character around the level. The period key waits one move. Should you die, pressing 'r' replays your moves.
- Collect enough gems on the level (the number at the top measures how many gems you need) to open the exit (the blue circle). Red gems are worth one point, green gems, 3, white, 5.
The author may be contacted at firstname.lastname@example.org.